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Recipe Editor

The Recipe Editor provides an in-game interface for creating crafting recipes for custom items.

Accessing

  1. Open the item editor: /edit gui <itemId>
  2. Click the Recipes button (crafting table icon)
  3. The Recipe Editor GUI opens

Supported Recipe Types

Type Description
Shaped 3×3 grid with defined pattern
Shapeless Any ingredient arrangement
Furnace Smelting recipe
Anvil Combining two items
Smithing Smithing table upgrade

Creating a Shaped Recipe

  1. Click Add RecipeShaped
  2. A 3×3 crafting grid appears in the GUI
  3. Place items into the grid slots to define the pattern
  4. The result (your custom item) is shown in the output slot
  5. Click Save to register the recipe

Recipe Editor showing shaped recipe with 3x3 grid

Creating a Shapeless Recipe

  1. Click Add RecipeShapeless
  2. Place items into the ingredient slots (any order)
  3. Click Save to register

Creating a Furnace Recipe

  1. Click Add RecipeFurnace
  2. Set the input item via the GUI or chat
  3. Configure cooking time (ticks) and experience via chat
  4. Click Save

Creating an Anvil Recipe

  1. Click Add RecipeAnvil
  2. Set the left and right input items
  3. Click Save

Creating a Smithing Recipe

  1. Click Add RecipeSmithing
  2. Set the base item, addition item, and template item
  3. Click Save

Managing Recipes

  • Edit: Click on an existing recipe to modify it
  • Delete: Click the delete button next to a recipe
  • Multiple recipes: Items can have multiple recipes of different types

Custom Item Ingredients

You can use other CuriosPaper custom items as recipe ingredients. They are identified by their item ID and PDC tag.